Overview of Haxe other snippets and tutorials.
Sep 07, 2017 Other / Adding static methods to existing classes
Haxe allows you to add static methods to existing classes (eg. Math) via the static extensions feature. The secret sauce is to specify the first parameter of the extension as Class<X> where X is the class you want to add static methods to (eg. Math), and to make the method public.
Sep 07, 2017 Other / Base64 encoding
This article shows how to use base64 in Haxe and how to use a custom charset.
Sep 07, 2017 Other / Named Parameters
While there is no named parameter support in Haxe, anonymous structures can be used to obtain the same effect.
Sep 07, 2017 Other / Passing different types to a function parameter
Sometimes you find yourself in the need of passing different types to the same parameter of a function. While there isn't a built-in way of doing this in Haxe, thanks to its flexible type system, we can solve this problem. We will explore two ways to achieve this.
Sep 07, 2017 Other / VGA text renderer
This entry came to be after Haxe user anniz shared his experiment which aimed to recreate VGA text rendering in Flash. Soon after, it was proposed and discussed as a potential Code Cookbook entry. You can read more about its history in this repository issue.
Sep 07, 2017 Other / Working with cppia
This article is about cppia, a scriptable cpp subtarget for Haxe. A cppia script is a instructions assembly script that can be run inside a cppia host and gives you Neko JIT runtime speed at near-zero compilation time. It also lets add performance critical code to the host, wich gives you full cpp runtime speed for those parts.